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5 of these 10 are safe. The other 5 are traps.
5 of these 10 are safe. The other 5 are traps.
Five rounds a day. Each round asks a geography question and shows 10 countries. 5 are safe (they fit the question) and 5 are traps.
Tap a country you think is safe. Each safe pick is worth more than the last: 1, 2, 3, 4, 5. Find all five for a sweep and +5 bonus.
Tap a trap and the round is over. You lose that round's points.
Bank whenever you like to keep what you've got and move on.
You get one of each every day.
Shield. Always on. It blocks the next trap you tap.
Flare. Flags one trap on the board so you can steer clear.
Double. Use it before your first pick and the round's points double. A trap still wipes it out.
Supply drop. A crate is hidden under a safe country somewhere in rounds 1 to 4. Find it for an extra power-up.
Everyone gets the same questions each day.